Elphi's Academy
Ă—

Main Navigation

District Navigation

Ă—

Kingdom Notices

Featured

The Emerald Kingdom opens with As the Server Burns Episode One.

Chalons Champions

Congratulations to RSP, ViG, EMO, WAH, TGT, and ATB.

Allstars 18

Qualifiers begin July 18. Continent 7 has been teased.

Scholar Access

Premium doors remain sealed until Version 1.5.

Elphi's Academy

Elphi'sAcademy

Intermediate Updated July 2026

The Complete Blazons Guide

Elphi’s full practical guide to sets, positions, presets, leveling, attribute rolls, cultivation, and building Blazons for attacking, defending, monsters, and development.

Learning Objectives

  • Understand all eight sets and six positions.
  • Build separate presets for PvP, development, and experimental use.
  • Know when to level, replace, cultivate, or consume a Blazon.
  • Choose attributes that match attacking, defending, rally, reinforcement, or monster conditions.

Why This Matters

Blazons are one of the most powerful systems in Evony because they sit underneath every march and defense preset, quietly adding percentages, debuffs, troop training capacity, load, and condition-specific bonuses. They are also one of the easiest systems to waste materials on because the game lets you level a mediocre piece long before you understand what a good piece looks like.

The goal is not to make every Blazon level 20. The goal is to build six-piece working sets with useful base attributes, earn the correct 2-piece, 4-piece, and 6-piece bonuses, and stop investing when a piece fails to support the role.

How Evony Actually Works

There are eight sets: Sacrifice and Justice for ground, Compassion and Valor for ranged, Soul and Honor for mounted, and Honesty and Humility for siege. One set in each troop family is oriented toward attacking or monsters, while the other is oriented toward defending.

Each preset contains six positions: Shadow and Light carry Attack as the primary attribute; Ocean and Earth carry Defense; Fire and Wind carry HP. A Blazon can only be placed in its matching position.

Set bonuses activate at two, four, and six pieces of the same set. Mixed sets can be useful, but only when the combined set effects solve a deliberate problem. Randomly mixing the six “best-looking” pieces usually sacrifices the set bonuses that make Blazons valuable.

Each troop type has three presets. The active preset is determined when a march is sent or when the keep is attacked. Preset 1 should normally be the primary PvP or defensive build, Preset 2 can hold development, load, or training-capacity pieces, and Preset 3 can hold experimental, monster, or Arctic Barbarian configurations.

Blazons begin with two attributes. A third random attribute unlocks at level 10 and a fourth at level 15. Cultivation unlocks at level 20. The percentages shown for each level are maximum possible values, not guaranteed rolls.

Step-by-Step Walkthrough

  1. Step 1: Choose the role before choosing the set. Ground attack uses Justice; ground defense uses Sacrifice. Ranged attack uses Valor; ranged defense uses Compassion. Mounted PvP uses Honor; mounted monsters use Soul. Siege attack uses Honesty; siege defense uses Humility.
  2. Step 2: Build a complete six-position shell before chasing perfect rolls. Fill Shadow, Ocean, Earth, Fire, Wind, and Light with the correct set so the march receives the six-piece effect.
  3. Step 3: Evaluate the two starting attributes. For combat, prefer attributes that apply broadly to the intended role, such as overall troop-type attack, HP, and defense, or the correct attacking, marching, in-rally, reinforcing, or defending conditions. Development pieces may use troop training capacity or load.
  4. Step 4: Do not level every piece automatically. Level promising pieces to 10 to reveal the third attribute. If the third roll is poor and the base is not exceptional, stop and use the piece as material instead of forcing it to 15.
  5. Step 5: Level the survivors to 15 to reveal the fourth attribute. Again, evaluate the complete piece. One excellent line does not rescue three attributes that never apply to the preset.
  6. Step 6: Reserve level 20 and cultivation for genuinely long-term pieces. Cultivation uses Blazon Crystals and Refining Stones and can raise attributes toward the cultivated cap, but every roll is another resource decision.
  7. Step 7: Use Preset 1 for primary combat. Use Preset 2 for load and troop training capacity so you can switch before training, gathering, relics, or resource plundering. Use Preset 3 for monsters, Arctic Barbarians, testing, or a second combat orientation.
  8. Step 8: Confirm the active preset before sending the march or exposing the keep. Blazon effects snapshot from the preset active at the relevant moment. The correct set sitting in Preset 1 does nothing if Preset 2 is active.
  9. Step 9: Keep replacement candidates by position, not only by set. A wonderful Fire piece cannot replace a weak Shadow piece. Organize inventory so you know which slot is actually missing.
  10. Step 10: Improve the weakest useful piece first. Replacing a terrible slot with a good slot often produces more value than cultivating an already excellent piece from very good to slightly better.

Optimization by Spending Style

Free-to-Play

Build complete six-piece sets first, then level only pieces with useful starting attributes. Use Preset 2 aggressively for load and training capacity because utility gains save resources every day. Do not spend Refining Stones cultivating mediocre level-20 pieces.

Low Coiner

Use purchases to complete Blazon Crystal bottlenecks only after the six long-term candidates are identified. A paid level-20 mistake is still a mistake.

Heavy Coiner

Maintain distinct attacking, defensive, monster, and development presets. The advantage comes from specialization and quick switching, not merely from raising every Blazon to maximum level.

Common Mistakes

  • Leveling a piece to 20 before seeing whether its level-10 and level-15 rolls are useful.
  • Mixing sets and losing the two-, four-, or six-piece bonuses without a deliberate reason.
  • Using Soul for mounted PvP because it is mounted, even though Soul is the monster-oriented set.
  • Forgetting to switch presets before sending a march, training troops, or taking an attack.
  • Cultivating the strongest piece while one slot in the set remains unusable.
  • Keeping high percentages with conditions that never apply to the march.
  • Treating troop training capacity and load as bad rolls when they can be extremely useful in a development preset.

Elphi's Recommendations

Preset 1 is the combat set you cannot afford to forget.

A Blazon earns level 20 by surviving evaluation at levels 1, 10, and 15.

Good conditions beat pretty percentages.

Build complete sets, then improve the weakest slot.

Keep a utility preset. It saves resources quietly every day.

Quick Reference Checklist

  • Correct set chosen for role
  • All six positions filled
  • 2/4/6-piece bonuses active
  • Base attributes evaluated
  • Level-10 roll evaluated
  • Level-15 roll evaluated
  • Only long-term pieces taken to 20
  • Cultivation reserved for best pieces
  • Preset checked before action
Search Tags: blazons, valor, compassion, justice, sacrifice, honor, soul, honesty, humility, presets, cultivation
Return to the Academy Library
Emerald Kingdom V1 Emerald Kingdom V1 DB installed - 187 registered datasets - Premium Features Locked New Content and Features Arriving Daily! Clear your cache for the most up to date information.